
Klerissa Ming
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Posted - 2010.12.11 07:21:00 -
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If CCP really wanted a popular game.... They would make a PVE model and server of EVE, then at least they would get more than 40-50k people online at any given time, right now EVE caters to the griefers so much and has such a low player base it can't afford to do any real content. They rely on people shooting at each other, having little more than a FPS because of its gross lack of any content that would keep any real MMO player interested. The rest of the people playing are on the tread mill and don't realize yet that EVE is the royal price to the throne of tread mills and will soon quit the game like sooo many new players do.
The worst part is CCP would never make a server like this though because for one CCP is afraid of any real success, their servers would die and they know it, the game would fall on its face and they would have to shard it for it to work with any type of real player base. Think about it, its taken 6 years for EVE to double its concurrent online player numbers from when I played in 2005. That's some pretty poor growth and really can't even be compared to any typical successful MMO by todays standards.
Don't get me wrong, I'm a fan of EVE, just not CCP, I feel they are failing miserably at making EVE into anything that can be successful enough to allow the game to grow and be anything more than what its been for the last 8 years. I played in beta and on and off through the years, wanting EVE to be what its capable of being, sure some mechanics have changed, but there really isn't anything REALLY new, ground breaking, game evolving ever been added to EVE. We get some new ships, we get to live out of towers, like a space fairing race couldn't come up with something better than a tower with all its ridiculous restrictions in which all the wormhole content was built around. Nothing like punishing your player base with content that's even more annoying and more logistics heavy than the game already was. Stations are nothing more than temporary places you store stuff until they are lost and then more logistics hit you in the face.
I'd love to see EVE grow but to be honest, they are so reluctant to change, the game will stagnate until it dies. The only people left will be those people that lack any social skills and can't function with other humans, which happen to also play video games. The thought of that would scare me to death if I were trying to run a successful, and profitable company.
GL CCP your going to need it.
Ohh and for those that troll, no I didn't lose all my stuff, I'm plenty wealthy, and lived in both empire and 0.0, have multiple accounts and enjoyed the tread mill for a couple of years until there was just no point anymore. But I won't rob you of your fun, feel free to flame away, my apologies though for it landing on deaf ears. This message is for CCP from someone that has spent a lot of time in the MMO business. Although it saddens me for such potential to be wasted. CCP may survive forever nipping at the crumbs it gets but its the players that lose in the end, that part saddens me most of all, and I don't say that about anyone that plays now, I say it to all those potential players that CCP could have had, but because of their narrow minded approach and unwillingness to expand the game, we lost. Its all those players that are now gone that hurt us because they were small pieces to the puzzle that could have helped us enjoy a much better EVE than we have today. So much potential, so little vision, and even less creativity.
I know many of you are thinking Incarta is exactly the change your referring to, but is it? Will it change the foundation of the game so it will be acceptable to a larger player base? No, its a new paint job on a game that has shown over the past 8 years that it completely lacks what it takes to be anything other than very small niche MMO with a player base that's the lowest in the industry.
Farewell
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